It definitely matches the sort of cartoony art style Nightdive was going for but at the same time it takes away from Shodan's presence as an insane AI hellbent on killing you. I also think the portrait of Shodan is a huge downgrade from the original System Shock or even System Shock 2's portrait of Shodan. The jump in recording quality and effects used also negatively affects the creepy value for me personally but this might just be subjective on my part. Because of this, whenever she occasionally shows up in the remake and delivers voice lines I can't help but think "this sounds like a malevolent human" and not "this sounds like a malevolent AI". It sounds like remake Shodan sounds a bit more human while the original Shodan sounds like a robot. The voice acting, while great on a surface level, is almost too good if that makes sense. Been playing the remake for the past few days and I don't really have any complaints about the game that can't be fixed with patches but my biggest problem is that the main villain that's antagonizing you for the entire game and who you're supposed to defeat isn't that scary at all compared to the original.
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